mirror of
				https://github.com/therootcompany/pathman.git
				synced 2024-11-16 17:09:01 +00:00 
			
		
		
		
	
		
			
	
	
		
			379 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			379 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
|  | // Copyright 2011 The Go Authors. All rights reserved. | ||
|  | // Use of this source code is governed by a BSD-style | ||
|  | // license that can be found in the LICENSE file. | ||
|  | 
 | ||
|  | package windows | ||
|  | 
 | ||
|  | import ( | ||
|  | 	"sync" | ||
|  | 	"sync/atomic" | ||
|  | 	"syscall" | ||
|  | 	"unsafe" | ||
|  | ) | ||
|  | 
 | ||
|  | // DLLError describes reasons for DLL load failures. | ||
|  | type DLLError struct { | ||
|  | 	Err     error | ||
|  | 	ObjName string | ||
|  | 	Msg     string | ||
|  | } | ||
|  | 
 | ||
|  | func (e *DLLError) Error() string { return e.Msg } | ||
|  | 
 | ||
|  | // Implemented in runtime/syscall_windows.goc; we provide jumps to them in our assembly file. | ||
|  | func loadlibrary(filename *uint16) (handle uintptr, err syscall.Errno) | ||
|  | func getprocaddress(handle uintptr, procname *uint8) (proc uintptr, err syscall.Errno) | ||
|  | 
 | ||
|  | // A DLL implements access to a single DLL. | ||
|  | type DLL struct { | ||
|  | 	Name   string | ||
|  | 	Handle Handle | ||
|  | } | ||
|  | 
 | ||
|  | // LoadDLL loads DLL file into memory. | ||
|  | // | ||
|  | // Warning: using LoadDLL without an absolute path name is subject to | ||
|  | // DLL preloading attacks. To safely load a system DLL, use LazyDLL | ||
|  | // with System set to true, or use LoadLibraryEx directly. | ||
|  | func LoadDLL(name string) (dll *DLL, err error) { | ||
|  | 	namep, err := UTF16PtrFromString(name) | ||
|  | 	if err != nil { | ||
|  | 		return nil, err | ||
|  | 	} | ||
|  | 	h, e := loadlibrary(namep) | ||
|  | 	if e != 0 { | ||
|  | 		return nil, &DLLError{ | ||
|  | 			Err:     e, | ||
|  | 			ObjName: name, | ||
|  | 			Msg:     "Failed to load " + name + ": " + e.Error(), | ||
|  | 		} | ||
|  | 	} | ||
|  | 	d := &DLL{ | ||
|  | 		Name:   name, | ||
|  | 		Handle: Handle(h), | ||
|  | 	} | ||
|  | 	return d, nil | ||
|  | } | ||
|  | 
 | ||
|  | // MustLoadDLL is like LoadDLL but panics if load operation failes. | ||
|  | func MustLoadDLL(name string) *DLL { | ||
|  | 	d, e := LoadDLL(name) | ||
|  | 	if e != nil { | ||
|  | 		panic(e) | ||
|  | 	} | ||
|  | 	return d | ||
|  | } | ||
|  | 
 | ||
|  | // FindProc searches DLL d for procedure named name and returns *Proc | ||
|  | // if found. It returns an error if search fails. | ||
|  | func (d *DLL) FindProc(name string) (proc *Proc, err error) { | ||
|  | 	namep, err := BytePtrFromString(name) | ||
|  | 	if err != nil { | ||
|  | 		return nil, err | ||
|  | 	} | ||
|  | 	a, e := getprocaddress(uintptr(d.Handle), namep) | ||
|  | 	if e != 0 { | ||
|  | 		return nil, &DLLError{ | ||
|  | 			Err:     e, | ||
|  | 			ObjName: name, | ||
|  | 			Msg:     "Failed to find " + name + " procedure in " + d.Name + ": " + e.Error(), | ||
|  | 		} | ||
|  | 	} | ||
|  | 	p := &Proc{ | ||
|  | 		Dll:  d, | ||
|  | 		Name: name, | ||
|  | 		addr: a, | ||
|  | 	} | ||
|  | 	return p, nil | ||
|  | } | ||
|  | 
 | ||
|  | // MustFindProc is like FindProc but panics if search fails. | ||
|  | func (d *DLL) MustFindProc(name string) *Proc { | ||
|  | 	p, e := d.FindProc(name) | ||
|  | 	if e != nil { | ||
|  | 		panic(e) | ||
|  | 	} | ||
|  | 	return p | ||
|  | } | ||
|  | 
 | ||
|  | // Release unloads DLL d from memory. | ||
|  | func (d *DLL) Release() (err error) { | ||
|  | 	return FreeLibrary(d.Handle) | ||
|  | } | ||
|  | 
 | ||
|  | // A Proc implements access to a procedure inside a DLL. | ||
|  | type Proc struct { | ||
|  | 	Dll  *DLL | ||
|  | 	Name string | ||
|  | 	addr uintptr | ||
|  | } | ||
|  | 
 | ||
|  | // Addr returns the address of the procedure represented by p. | ||
|  | // The return value can be passed to Syscall to run the procedure. | ||
|  | func (p *Proc) Addr() uintptr { | ||
|  | 	return p.addr | ||
|  | } | ||
|  | 
 | ||
|  | //go:uintptrescapes | ||
|  | 
 | ||
|  | // Call executes procedure p with arguments a. It will panic, if more than 15 arguments | ||
|  | // are supplied. | ||
|  | // | ||
|  | // The returned error is always non-nil, constructed from the result of GetLastError. | ||
|  | // Callers must inspect the primary return value to decide whether an error occurred | ||
|  | // (according to the semantics of the specific function being called) before consulting | ||
|  | // the error. The error will be guaranteed to contain windows.Errno. | ||
|  | func (p *Proc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) { | ||
|  | 	switch len(a) { | ||
|  | 	case 0: | ||
|  | 		return syscall.Syscall(p.Addr(), uintptr(len(a)), 0, 0, 0) | ||
|  | 	case 1: | ||
|  | 		return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], 0, 0) | ||
|  | 	case 2: | ||
|  | 		return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], 0) | ||
|  | 	case 3: | ||
|  | 		return syscall.Syscall(p.Addr(), uintptr(len(a)), a[0], a[1], a[2]) | ||
|  | 	case 4: | ||
|  | 		return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], 0, 0) | ||
|  | 	case 5: | ||
|  | 		return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], 0) | ||
|  | 	case 6: | ||
|  | 		return syscall.Syscall6(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5]) | ||
|  | 	case 7: | ||
|  | 		return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], 0, 0) | ||
|  | 	case 8: | ||
|  | 		return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], 0) | ||
|  | 	case 9: | ||
|  | 		return syscall.Syscall9(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8]) | ||
|  | 	case 10: | ||
|  | 		return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], 0, 0) | ||
|  | 	case 11: | ||
|  | 		return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], 0) | ||
|  | 	case 12: | ||
|  | 		return syscall.Syscall12(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11]) | ||
|  | 	case 13: | ||
|  | 		return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], 0, 0) | ||
|  | 	case 14: | ||
|  | 		return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], 0) | ||
|  | 	case 15: | ||
|  | 		return syscall.Syscall15(p.Addr(), uintptr(len(a)), a[0], a[1], a[2], a[3], a[4], a[5], a[6], a[7], a[8], a[9], a[10], a[11], a[12], a[13], a[14]) | ||
|  | 	default: | ||
|  | 		panic("Call " + p.Name + " with too many arguments " + itoa(len(a)) + ".") | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | // A LazyDLL implements access to a single DLL. | ||
|  | // It will delay the load of the DLL until the first | ||
|  | // call to its Handle method or to one of its | ||
|  | // LazyProc's Addr method. | ||
|  | type LazyDLL struct { | ||
|  | 	Name string | ||
|  | 
 | ||
|  | 	// System determines whether the DLL must be loaded from the | ||
|  | 	// Windows System directory, bypassing the normal DLL search | ||
|  | 	// path. | ||
|  | 	System bool | ||
|  | 
 | ||
|  | 	mu  sync.Mutex | ||
|  | 	dll *DLL // non nil once DLL is loaded | ||
|  | } | ||
|  | 
 | ||
|  | // Load loads DLL file d.Name into memory. It returns an error if fails. | ||
|  | // Load will not try to load DLL, if it is already loaded into memory. | ||
|  | func (d *LazyDLL) Load() error { | ||
|  | 	// Non-racy version of: | ||
|  | 	// if d.dll != nil { | ||
|  | 	if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll))) != nil { | ||
|  | 		return nil | ||
|  | 	} | ||
|  | 	d.mu.Lock() | ||
|  | 	defer d.mu.Unlock() | ||
|  | 	if d.dll != nil { | ||
|  | 		return nil | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// kernel32.dll is special, since it's where LoadLibraryEx comes from. | ||
|  | 	// The kernel already special-cases its name, so it's always | ||
|  | 	// loaded from system32. | ||
|  | 	var dll *DLL | ||
|  | 	var err error | ||
|  | 	if d.Name == "kernel32.dll" { | ||
|  | 		dll, err = LoadDLL(d.Name) | ||
|  | 	} else { | ||
|  | 		dll, err = loadLibraryEx(d.Name, d.System) | ||
|  | 	} | ||
|  | 	if err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Non-racy version of: | ||
|  | 	// d.dll = dll | ||
|  | 	atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll)), unsafe.Pointer(dll)) | ||
|  | 	return nil | ||
|  | } | ||
|  | 
 | ||
|  | // mustLoad is like Load but panics if search fails. | ||
|  | func (d *LazyDLL) mustLoad() { | ||
|  | 	e := d.Load() | ||
|  | 	if e != nil { | ||
|  | 		panic(e) | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | // Handle returns d's module handle. | ||
|  | func (d *LazyDLL) Handle() uintptr { | ||
|  | 	d.mustLoad() | ||
|  | 	return uintptr(d.dll.Handle) | ||
|  | } | ||
|  | 
 | ||
|  | // NewProc returns a LazyProc for accessing the named procedure in the DLL d. | ||
|  | func (d *LazyDLL) NewProc(name string) *LazyProc { | ||
|  | 	return &LazyProc{l: d, Name: name} | ||
|  | } | ||
|  | 
 | ||
|  | // NewLazyDLL creates new LazyDLL associated with DLL file. | ||
|  | func NewLazyDLL(name string) *LazyDLL { | ||
|  | 	return &LazyDLL{Name: name} | ||
|  | } | ||
|  | 
 | ||
|  | // NewLazySystemDLL is like NewLazyDLL, but will only | ||
|  | // search Windows System directory for the DLL if name is | ||
|  | // a base name (like "advapi32.dll"). | ||
|  | func NewLazySystemDLL(name string) *LazyDLL { | ||
|  | 	return &LazyDLL{Name: name, System: true} | ||
|  | } | ||
|  | 
 | ||
|  | // A LazyProc implements access to a procedure inside a LazyDLL. | ||
|  | // It delays the lookup until the Addr method is called. | ||
|  | type LazyProc struct { | ||
|  | 	Name string | ||
|  | 
 | ||
|  | 	mu   sync.Mutex | ||
|  | 	l    *LazyDLL | ||
|  | 	proc *Proc | ||
|  | } | ||
|  | 
 | ||
|  | // Find searches DLL for procedure named p.Name. It returns | ||
|  | // an error if search fails. Find will not search procedure, | ||
|  | // if it is already found and loaded into memory. | ||
|  | func (p *LazyProc) Find() error { | ||
|  | 	// Non-racy version of: | ||
|  | 	// if p.proc == nil { | ||
|  | 	if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc))) == nil { | ||
|  | 		p.mu.Lock() | ||
|  | 		defer p.mu.Unlock() | ||
|  | 		if p.proc == nil { | ||
|  | 			e := p.l.Load() | ||
|  | 			if e != nil { | ||
|  | 				return e | ||
|  | 			} | ||
|  | 			proc, e := p.l.dll.FindProc(p.Name) | ||
|  | 			if e != nil { | ||
|  | 				return e | ||
|  | 			} | ||
|  | 			// Non-racy version of: | ||
|  | 			// p.proc = proc | ||
|  | 			atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc)), unsafe.Pointer(proc)) | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return nil | ||
|  | } | ||
|  | 
 | ||
|  | // mustFind is like Find but panics if search fails. | ||
|  | func (p *LazyProc) mustFind() { | ||
|  | 	e := p.Find() | ||
|  | 	if e != nil { | ||
|  | 		panic(e) | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | // Addr returns the address of the procedure represented by p. | ||
|  | // The return value can be passed to Syscall to run the procedure. | ||
|  | // It will panic if the procedure cannot be found. | ||
|  | func (p *LazyProc) Addr() uintptr { | ||
|  | 	p.mustFind() | ||
|  | 	return p.proc.Addr() | ||
|  | } | ||
|  | 
 | ||
|  | //go:uintptrescapes | ||
|  | 
 | ||
|  | // Call executes procedure p with arguments a. It will panic, if more than 15 arguments | ||
|  | // are supplied. It will also panic if the procedure cannot be found. | ||
|  | // | ||
|  | // The returned error is always non-nil, constructed from the result of GetLastError. | ||
|  | // Callers must inspect the primary return value to decide whether an error occurred | ||
|  | // (according to the semantics of the specific function being called) before consulting | ||
|  | // the error. The error will be guaranteed to contain windows.Errno. | ||
|  | func (p *LazyProc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) { | ||
|  | 	p.mustFind() | ||
|  | 	return p.proc.Call(a...) | ||
|  | } | ||
|  | 
 | ||
|  | var canDoSearchSystem32Once struct { | ||
|  | 	sync.Once | ||
|  | 	v bool | ||
|  | } | ||
|  | 
 | ||
|  | func initCanDoSearchSystem32() { | ||
|  | 	// https://msdn.microsoft.com/en-us/library/ms684179(v=vs.85).aspx says: | ||
|  | 	// "Windows 7, Windows Server 2008 R2, Windows Vista, and Windows | ||
|  | 	// Server 2008: The LOAD_LIBRARY_SEARCH_* flags are available on | ||
|  | 	// systems that have KB2533623 installed. To determine whether the | ||
|  | 	// flags are available, use GetProcAddress to get the address of the | ||
|  | 	// AddDllDirectory, RemoveDllDirectory, or SetDefaultDllDirectories | ||
|  | 	// function. If GetProcAddress succeeds, the LOAD_LIBRARY_SEARCH_* | ||
|  | 	// flags can be used with LoadLibraryEx." | ||
|  | 	canDoSearchSystem32Once.v = (modkernel32.NewProc("AddDllDirectory").Find() == nil) | ||
|  | } | ||
|  | 
 | ||
|  | func canDoSearchSystem32() bool { | ||
|  | 	canDoSearchSystem32Once.Do(initCanDoSearchSystem32) | ||
|  | 	return canDoSearchSystem32Once.v | ||
|  | } | ||
|  | 
 | ||
|  | func isBaseName(name string) bool { | ||
|  | 	for _, c := range name { | ||
|  | 		if c == ':' || c == '/' || c == '\\' { | ||
|  | 			return false | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return true | ||
|  | } | ||
|  | 
 | ||
|  | // loadLibraryEx wraps the Windows LoadLibraryEx function. | ||
|  | // | ||
|  | // See https://msdn.microsoft.com/en-us/library/windows/desktop/ms684179(v=vs.85).aspx | ||
|  | // | ||
|  | // If name is not an absolute path, LoadLibraryEx searches for the DLL | ||
|  | // in a variety of automatic locations unless constrained by flags. | ||
|  | // See: https://msdn.microsoft.com/en-us/library/ff919712%28VS.85%29.aspx | ||
|  | func loadLibraryEx(name string, system bool) (*DLL, error) { | ||
|  | 	loadDLL := name | ||
|  | 	var flags uintptr | ||
|  | 	if system { | ||
|  | 		if canDoSearchSystem32() { | ||
|  | 			const LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800 | ||
|  | 			flags = LOAD_LIBRARY_SEARCH_SYSTEM32 | ||
|  | 		} else if isBaseName(name) { | ||
|  | 			// WindowsXP or unpatched Windows machine | ||
|  | 			// trying to load "foo.dll" out of the system | ||
|  | 			// folder, but LoadLibraryEx doesn't support | ||
|  | 			// that yet on their system, so emulate it. | ||
|  | 			systemdir, err := GetSystemDirectory() | ||
|  | 			if err != nil { | ||
|  | 				return nil, err | ||
|  | 			} | ||
|  | 			loadDLL = systemdir + "\\" + name | ||
|  | 		} | ||
|  | 	} | ||
|  | 	h, err := LoadLibraryEx(loadDLL, 0, flags) | ||
|  | 	if err != nil { | ||
|  | 		return nil, err | ||
|  | 	} | ||
|  | 	return &DLL{Name: name, Handle: h}, nil | ||
|  | } | ||
|  | 
 | ||
|  | type errString string | ||
|  | 
 | ||
|  | func (s errString) Error() string { return string(s) } |